ELA

Touch Text (Vocabulary)

Time Required: Two 45-60 minute sessions
Skill Level: Intermediate
Recommended Grades: 3rd to 5th

In this lesson, students will use the 3Doodler to create a tactile system for identifying vocabulary words and their meanings solely through touch. This method serves as a multi-sensory strategy to enhance recall.

Note: Any links outside of the3doodler.com are optional resources. We can’t ensure their upkeep or accuracy.

Knowledge

Students have
  • had practice writing in cursive.

  • defined and discussed vocabulary words used in this lesson.

  • had practice using 3Doodler to doodle words in cursive.

Objectives

Students will
  • create a tactile system for identifying a vocabulary word and its meaning with a 3Doodler.

  • categorize words according to their meaning, e.g., synonyms, antonyms, categories, etc.

  • use the 3Doodler to doodle vocabulary words in cursive.

Materials

Students will need
  • 3Doodler (1 per group)

  • scrap paper (1-2 per group)

  • online or print dictionary (1 per group)

  • plastic container from supermarket (1 per group)

  • erasable fine point marker (1 per group)

Lesson Plan

Instructions

Step 1

Whole group: Review vocabulary words and their meanings.

Step 2

Identify objects through touch. Practice with different textures: smooth (an apple), rough (sand paper; rock), slick (satin), bumpy (a gourd). Blindfold students to guess various objects through touch.

Step 3

State the goal: Create a tactile vocabulary strategy in which words and their meanings can be identified through touch.

Step 4

Ask students to consider different ways vocabulary words can be organized on the container, e.g., words with similar meanings (synonyms) on one side, opposites (antonyms) on another. "What other ways can we categorize words on the container?"

Step 5

On the plastic container, write vocabulary words in cursive with a fine point marker in different directions and placements.

Step 6

Use 3Doodler to trace over vocabulary words. Work slowly. Wait 3-5 seconds at the end of a word before pulling away. Challenge students to identify these words through touch alone. It is difficult.

Step 7

Use a 3Doodler to underline words to tell which way to turn the word when your eyes are closed. Place a raised dot on the first letter of each word to further identify it while sightless. Create an icon placed above each word to identify its meaning, e.g., ally = a peace symbol. "This helps me to remember that the word 'ally' used as noun means to unite by a single purpose."
Note the meaning of the word "mnemonic" as a tool to help you remember something. The meaning must make sense to the creator(s).

Step 8

Ask students what other textural identifiers they could add to a word to help identify the word through touch alone, e.g., a wavy line under or over it, raised dots, slashes, circle it, etc.

Step 9

Divide students into small groups.
1) Assign vocabulary list.
2) Hand out paper and pencil to sketch a plan on how to organize words on the container and possible icons to relate the word's meaning.
3) Check each group's plan.

Step 10

Hand out a 3Doodler, plastic container and erasable marker to each group. Instruct students to work together to create a tactile identifier for each vocabulary word.

Step 11

Circle to assist and assess as students are working.

Wrap Up

Each group member must explain their grou's tactile system, related icons and how they help identify vocabulary words and their meanings. A group member must demonstrate/test their system's effectiveness by trying it out blindfolded, identifying each vocabulary word and its meaning. Share on Twitter #3DoodlerEDU

Assessment

Review students' 3Doodled containers and tactile system to determine their level of understanding.

Possible Extensions

  • After each group has explained their system, instruct groups to swap containers to see if they can recognize vocabulary words and meanings blindfolded.

  • Research Louis Braille, and how Braille was developed for the visually impaired.

Resources

Vocabulary

  • mnemonic - a device such as a pattern of letters, ideas, or associations that assists in remembering something.

Educational Standards

Common Core
CCSS.ELA-LITERACY.L.4.4

Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade reading and content, choosing flexibly from a range of strategies.

In This Lesson

Students' will create a new strategy for recognizing vocabulary words and their meanings through a raised touch system.

Common Core
CCSS.ELA-LITERACY.L.4.5.C

Demonstrate understanding of words by relating them to their opposites (antonyms) and to words with similar but not identical meanings (synonyms).

In This Lesson

Students will identify ways that words can be categorized, organized or sorted on the container, e.g., synonyms, antonyms.

Next Gen Science
3-5-ETS1-1

Define a simple design problem that can be solved through the development of an object, tool, process, or system and includes several criteria for success and constraints on materials, time, or cost.

In This Lesson

Students will work in pairs to meet selected criteria to construct a tactile mnemonic method for recall of vocabulary words and their meanings.

Next Gen Science
3-5-ETS1-2

Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

In This Lesson

Students will work in pairs to sketch various design possibilities and configurations before dooding on a plastic container.

CS Teachers
1A-A-5-3

Plan and create a design document to illustrate thoughts and ideas in a sequential (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer).

In This Lesson

Students will create a plan for the organization and placement of vocabulary words, along with related icons on scrap paper before doodling.

CS Teachers
1A-A-3-5

Decompose (break down) a larger problem into smaller sub-problems with teacher guidance or independently.

In This Lesson

Students will break down the process of creation into brainstorming, planning and doodling.

ISTE
1C

Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

In This Lesson

Students will use a 3Doodler to visually demonstrate the meaning of vocabulary words and enhance recall through a tactile mnemonic system.

ISTE
4D

Exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

In This Lesson

Students will demonstrate willingness and competency within an open-ended task with more than one possible outcome.

ISTE
6B

Create original works or responsibly repurpose or remix digital resources into new creations.

In This Lesson

Students will create an original system of tactile vocabulary words as a strategy to aid in recall.

ISTE
7A

Use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.

In This Lesson

Students will create original tactile vocabulary systems based on group input, collaboration, problem solving and testing.

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